freeSnake
FreeSnake is a multiplayer snake game. Hotseat and network modes work together to allow for a maximum number of players.Download: files/jar/soft/1770_3.jad | files/jar/soft/1770_3.jar
casino
Casino - Black Jack, Roulette…Download: files/jar/soft/808_1.jad | files/jar/soft/808_1.jar
CardSoloDemo
A solitaire type card game.Download: files/jar/soft/111_1.jad | files/jar/soft/111_1.jar
StrangeMaze 3D
3D, first person, maze puzzle, racing game using Abstract Worlds` 3D engine. Race against the robots to the maze exit. If you win, you are promoted onto a new randomly generated maze level each time. Intellectual puzzle, racing, replayability and 3D immersion all in one game. 2 level demo (full version has 100 levels!).
StrangeMaze 3D is the world`s first playable Java phone game to sport a smooth realtime 3D engine like the Wolfenstein 3D engine (the fore-runner to Doom) and be available on most Java phones. The 3D view from inside the maze offers more escapism and immersion than you typically get with most 2D top down or side view games.
StrangeMaze is aimed at the broadest audience possible, from the serious to the casual gamer and even non-gamers young and old. The advantage of maze games is that most people are already familiar with mazes and can understand the concept of the game immediately. The advantage of StrangeMaze`s randomly generated mazes is that every game is different and offers a new challenge - a maze game you can play again and again. For those who don`t feel like racing out of the maze, the practice mode allows you to take your time to solve the puzzle.
Download: files/jar/soft/898_6.jad | files/jar/soft/898_6.jar
Inek
Attention! Since it relies on external files on the storage of the phone you must download this midlet from site http://www.tepetaklak.com/inek Inek is a multi dictionary midlet for the java capable Siemens phones. You should be able to transfer files to the storage area of the program to make use of it. Inek features a beta practice feature where the random keys from the selected dictionary is shown to be guessed. Work for improvement is still in progress for this feature. You can operate Inek in four languages. Turkish , English , Deutsch, Japanese (requires kanji support , such in 6688i) It detects and use the language of your phone if it`s set to Turkish,English or DeutschDownload: files/jar/soft/1903_1.jad | files/jar/soft/1903_1.jar
Mario55

Download: files/jar/soft/1178_2.jad | files/jar/soft/1178_2.jar
Alien War
Arcade style side scroller shoot em up, along the lines of space invaders or r-type. Pick ups include triple fire, rapid shoot, lifes and missles which will destory all aliens in the immediate vicinity.Download: files/jar/soft/1377_3.jad | files/jar/soft/1377_3.jar
DUEL sea battle
Duel - sea battle is game, where two players trying to hit opponent´s group of boat, using blind shots. 10×10 area, everybody makes his own decompose of his ship group and only one rule: Ships are not allowed to touch each other (it can only touch with occupied corner).
Game menu, a battle starts by choosing \”New game\”.
Players playing together via mobile phone, that is connected with server trough internet. This makes a multiplayer game, participation is not limited by mobile operator neither by place where player is connecting from. Only limit for attendance in game is registration on this server and mobile phone that supports Java and is connected to internet..
Game starts by creating your own map, where player lay out his fleet. He can lay out arbitrary number of ships, number of useable ships is allways next to the type of ship (1 - 4 according to type of ship.) Transition of selected ship is made by buttns. 2 and 8, actual selection using button 5. Than use buttons 2, 4, 6 and 8 to place in order position and confirm with button 5. Orientation convert of ship is made by button 1.
Creating new map is very comfortable.
When arrangering is finished, we choose the type of the game. We have two choices. First choice is creating new game and selecting our opponent from other players, who accept a chalenge. When map is created, game owner select from menu item \”Challenge others\”. This connect him to server and creates a new game. Other players can than see this new game in their game list they can join from their mobile phones. Connection is simple. Player select from his game list the game he want to connect and confirm selection. Game owner can see players who are interested in his game. From those he can choose one, he want´s to challenge in the Sea Batlle..
My table, some of my ship is allready burned by my enemy, I can see another explosion…
…but I don´t give up, he will see just when I aim next bomb …
Next possibility of game owner is to refuse connection with any player. In this case, second player receive report, that game owner refused his connection and game will not longer be in his game list. Same game owner will not see refused player in list of possible opponents.
When opponent selected, game can start. First move is made by second player, who was accepted by game owner. Moving cursor trough table is made by buttons 2, 4, 6 and 8. Bomb is launched by button 5. After bomb is launched, radar will dispalay dark-green field (when you miss) or light-green field (when you hit the target). When player hit´s the enemy, he continue with aiming. When he miss, it´s time for next player to attack. During the game is possible to change display using button *. When ship is destroyed and go down, radar displays empty location where no bombs is needed.
Game is over when all oponent ships are down. Info text is displayed on mobile phone display and in few moments you can see list of maps again, but for inspect only this time. Selecting \”New game\” and creating new, for opponent unknown table, is option to continue playing the game.
Have fun.
Download: files/jar/soft/1940_3.jad | files/jar/soft/1940_3.jar
ZSquadron2942 (MIDP 1.0 96×65-96×64)
2942 Squadron-Z is a vertical shooter. In this beta you have 3 selectable ships, 35 stages, 100+ kind of enemys and infinite lives. In the \”loading\” screen that appears between stages, shows the FPS. Please mail me at yurinka@gmail.com and tell me the name of your device and the FPS, bugs, your opinion, etc.Download: files/jar/soft/2018_1.jad | files/jar/soft/2018_1.jar
Super Yum Yum
Super Yum Yum manages to be an excellent puzzle game without complex gameplay or network muliplayer.The Good: Excellent concept; cute character!; downloadable level packs; endearing sound effects.
The Bad: Might appeal more to younger players; no networked multiplayer.
Puzzle games work great on mobile, because they don\’t require particle effects, polygons, or polyphony. They need only invention and (hopefully) originality, which, in the case of Super Yum Yum, comes in the form of versicolor fruit. Our reptilian hero–presumably named Yum Yum–is a voracious, little pome-gobbler that can only eat fruit of his own color. Fortunately, some fruits have different-colored stems that change to match Yum Yum\’s hue. This mechanic, along with the feats of Yum Yum\’s acrobatic tongue, makes for excellent, brainteasing gameplay that will provide lasting enjoyment in an appealing package.
Super Yum Yum doesn\’t have much backstory, but its titular hero looks like Yoshi\’s Paleolithic ancestor. Without a protohuman Mario to keep his appetite in check, Yum Yum is content to gobble up everything on the screen. In fact, if you don\’t figure out a way to allow him to do it, you will have failed the little critter.
Certain fruits lie on inaccessible platforms, or across impassable chasms. In order to nab these, Yum Yum will have to turn the appropriate color, and then use his tongue to draw himself across. Incredibly, Yum Yum seems to weigh much less than the food he eats, and can use his strawberries, grapes, and peaches as belays. Whenever Yum Yum grabs a treat with his elastic tongue, he\’ll respond with, in what sounds like an obscure dialect of Furby Furbish, an exuberant cry of \”yum, YUM!\” Occasionally, the hungry guy will burp. How cute!
Yum Yum\’s puzzles are challenging to the point where you\’ll be pleased to complete them, but they\’re by no means oppressively difficult. This is a game that can be enjoyed by all ages, but is probably ideal for the younglings. Super Yum Yum\’s visuals are big, clear, and colorful on the Sony Ericsson S710, and its few sound effects fit the cuddly monster perfectly.
Super Yum Yum manages to be an excellent puzzle game without complex gameplay or network muliplayer. Its four, free downloadable level packs will keep you playing, as will the game\’s appealing mascot.
Download: files/jar/soft/1158_17.jad | files/jar/soft/1158_17.jar

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