DUEL sea battle
Duel - sea battle is game, where two players trying to hit opponent´s group of boat, using blind shots. 10×10 area, everybody makes his own decompose of his ship group and only one rule: Ships are not allowed to touch each other (it can only touch with occupied corner).
Game menu, a battle starts by choosing \”New game\”.
Players playing together via mobile phone, that is connected with server trough internet. This makes a multiplayer game, participation is not limited by mobile operator neither by place where player is connecting from. Only limit for attendance in game is registration on this server and mobile phone that supports Java and is connected to internet..
Game starts by creating your own map, where player lay out his fleet. He can lay out arbitrary number of ships, number of useable ships is allways next to the type of ship (1 - 4 according to type of ship.) Transition of selected ship is made by buttns. 2 and 8, actual selection using button 5. Than use buttons 2, 4, 6 and 8 to place in order position and confirm with button 5. Orientation convert of ship is made by button 1.
Creating new map is very comfortable.
When arrangering is finished, we choose the type of the game. We have two choices. First choice is creating new game and selecting our opponent from other players, who accept a chalenge. When map is created, game owner select from menu item \”Challenge others\”. This connect him to server and creates a new game. Other players can than see this new game in their game list they can join from their mobile phones. Connection is simple. Player select from his game list the game he want to connect and confirm selection. Game owner can see players who are interested in his game. From those he can choose one, he want´s to challenge in the Sea Batlle..
My table, some of my ship is allready burned by my enemy, I can see another explosion…
…but I don´t give up, he will see just when I aim next bomb …
Next possibility of game owner is to refuse connection with any player. In this case, second player receive report, that game owner refused his connection and game will not longer be in his game list. Same game owner will not see refused player in list of possible opponents.
When opponent selected, game can start. First move is made by second player, who was accepted by game owner. Moving cursor trough table is made by buttons 2, 4, 6 and 8. Bomb is launched by button 5. After bomb is launched, radar will dispalay dark-green field (when you miss) or light-green field (when you hit the target). When player hit´s the enemy, he continue with aiming. When he miss, it´s time for next player to attack. During the game is possible to change display using button *. When ship is destroyed and go down, radar displays empty location where no bombs is needed.
Game is over when all oponent ships are down. Info text is displayed on mobile phone display and in few moments you can see list of maps again, but for inspect only this time. Selecting \”New game\” and creating new, for opponent unknown table, is option to continue playing the game.
Have fun.
Download: files/jar/soft/1940_3.jad | files/jar/soft/1940_3.jar
PythonJunior NOKs40
Python is a game in which you control a snake through a maze (each level has a more sophisticated maze) trying to feed him with healthy candies and avoid the poisoned mushrooms. Python allows you to choose the speed (…out of three possible speeds). The Python shareware version is called Python Junior. It includes three levels only (the full version includes twenty levels!!!). Move the joystick to the right/left/up/down to help Python to grow up and to get a bonus. When the level ends and its length is the maximum possible length for that specisic level, Python moves on to the next level. Python can eat apples (yellow balls) and get one point and one more unit to his body. From time to time a magic candy (blue ball) is shown. If Python eats the magic candy he receives a big number of points which is influenced by the speed and the level. Please be aware of the mushrooms (red balls). If Python eats a mushroom his health get hurt, his length becomes shorter in one unit and you lose points. If Python eats many mushrooms, he might die because of poisoning. Press 1, 0 or 3 to change Python`s speed. Press the FIRE key to start game.Download: files/jar/soft/884_1.jad | files/jar/soft/884_1.jar
Moon Bunker Demo
Year 2040, the Cydonians, an agressive alien race from Mars, are at war with Mankind and have launched an interplanetary missiles ofensive against Earth. But the Human Federation has a secret weapon: a hidden fortress on the moon called \”Moon Bunker\” equiped with the new XLZ-100 laser cannon. You are in control of this base and your mission is to stop the alien attack.null
Download: files/jar/soft/500_4.jad | files/jar/soft/500_4.jar
MyPuzzle
15 block puzzle game for Nokia series 40. real version allow player to download new images from game server. Player can also customize background image by email us user ID and the image file. It provide preview to completed image, hint in number format, let user control movement direction control. For more info, please visit our site: www.waptech.netDownload: files/jar/soft/1540_1.jad | files/jar/soft/1540_1.jar
City Builder
City Builder is a strategy game for mobile phones that puts you in a seat of your favorite mayor. Entering your name and name of the city you want to build the game will start. The game has different buildings you can build: bus station, park, entertainment, villa, house, business center, business building, light industry, heavy industry, hi-tech industry, water reservoir, power station, police station, hospital and school. Each building type has its own price, build time, revenueDownload: files/jar/soft/918_3.jad | files/jar/soft/918_3.jar
Touch of Ancient Warriors
Fight with your team against other players in deadmatch challenges. Use the force, the magic and the tactics in order to win the challenges and to conquer power and to become more and more strong.
ToAW is a 2 players turn-based game playable on same the cellular or on-line plus chat support. Playing on-line and collecting points and money, you will be able to undertake one of the 4 existing professions for each of the 5 members of the team, to train them and to make them more strong and specialized in the usage of their abilities.
Every battlefield is characterized by crews and obstacles, poisons and fortresses. Your abilities and your crews are different and have different effects that depends from who you will hit and how. Through the web site you will be able to train the team, acquire crews and armors, personalize your warriors.
Download: files/jar/soft/1010_1.jad | files/jar/soft/1010_1.jar
Super Yum Yum
Super Yum Yum manages to be an excellent puzzle game without complex gameplay or network muliplayer.The Good: Excellent concept; cute character!; downloadable level packs; endearing sound effects.
The Bad: Might appeal more to younger players; no networked multiplayer.
Puzzle games work great on mobile, because they don\’t require particle effects, polygons, or polyphony. They need only invention and (hopefully) originality, which, in the case of Super Yum Yum, comes in the form of versicolor fruit. Our reptilian hero–presumably named Yum Yum–is a voracious, little pome-gobbler that can only eat fruit of his own color. Fortunately, some fruits have different-colored stems that change to match Yum Yum\’s hue. This mechanic, along with the feats of Yum Yum\’s acrobatic tongue, makes for excellent, brainteasing gameplay that will provide lasting enjoyment in an appealing package.
Super Yum Yum doesn\’t have much backstory, but its titular hero looks like Yoshi\’s Paleolithic ancestor. Without a protohuman Mario to keep his appetite in check, Yum Yum is content to gobble up everything on the screen. In fact, if you don\’t figure out a way to allow him to do it, you will have failed the little critter.
Certain fruits lie on inaccessible platforms, or across impassable chasms. In order to nab these, Yum Yum will have to turn the appropriate color, and then use his tongue to draw himself across. Incredibly, Yum Yum seems to weigh much less than the food he eats, and can use his strawberries, grapes, and peaches as belays. Whenever Yum Yum grabs a treat with his elastic tongue, he\’ll respond with, in what sounds like an obscure dialect of Furby Furbish, an exuberant cry of \”yum, YUM!\” Occasionally, the hungry guy will burp. How cute!
Yum Yum\’s puzzles are challenging to the point where you\’ll be pleased to complete them, but they\’re by no means oppressively difficult. This is a game that can be enjoyed by all ages, but is probably ideal for the younglings. Super Yum Yum\’s visuals are big, clear, and colorful on the Sony Ericsson S710, and its few sound effects fit the cuddly monster perfectly.
Super Yum Yum manages to be an excellent puzzle game without complex gameplay or network muliplayer. Its four, free downloadable level packs will keep you playing, as will the game\’s appealing mascot.
Download: files/jar/soft/1158_17.jad | files/jar/soft/1158_17.jar
KoLines
KoLines:Four or more balls placed in one line (horizontally, vertically or diagonally) disappear. And two balls of the same color can be combined in one, in this case the # of the new ball will be equal to the sum of #s of the balls. For example, if green ball with #3 is combined with green ball with #5 then we will have one green ball with #8. The only limitation is that the sum of combined balls cannot be more than 9. Points are given for the disappearance of the balls. The more balls in the line and the higher sum of the disappearing balls - the more points you will get. For example, the maximum possible amount of balls, that can disappear in one move is 22; if all the balls have #9, the sum of the given points will be 396. Minimum you can get 8 points for a line of 4 balls with #1 on each. Each move of the balls that does not cause the disappearance of the line is fined with appearance of several balls on the game field.
Fifteen:
The object of this game is also in the disappearance of ball-lines. But here disappear only such lines, in which the sum of the balls is equal or more than 15. Line suppose to have at least 3 balls. For disappearance of the line with the sum of its ball-numbers equaled 15, you will get 125 points. For the line with the sum of 16 - 14 points, the sum of 17 - 13 points, the sum of 18 - 12 points and so on. For the line with the sum of 30 you will get no points, and the sum more than 30 will reduce your score.
Blockage:
The object of this game is to remove the \’blockage\’, i.e. to clean the game field originally filled with the balls. Balls here are combined similar to the games of Kolines and Fifteen. The ball with #9 disappears and you get 9 points. Each move of the balls, that does not cause the disappearance of the ball, will subtract 1 point. The game is finished automatically, when there are no moves, that does cause the disappearance of the ball, available. The number of the remained balls subtracts from your total score.
Features:
You can change difficulty level (Normal or Hard).
You can use 1,2,3,4,6,7,8,9 or joystick to move the cursor, press 5 or fire to select the ball or destination.
Download: files/jar/soft/902_1.jad | files/jar/soft/902_1.jar
FunSlider
Enjoy classic sliding puzzle filled with eye candy & colorful graphics, tackle three (3) levels of game play, store your best records and come back to play where you left off/inturruptedDownload: files/jar/soft/504_1.jad | files/jar/soft/504_1.jar
StrangeMaze 3D
3D, first person, maze puzzle, racing game using Abstract Worlds` 3D engine. Race against the robots to the maze exit. If you win, you are promoted onto a new randomly generated maze level each time. Intellectual puzzle, racing, replayability and 3D immersion all in one game. 2 level demo (full version has 100 levels!).
StrangeMaze 3D is the world`s first playable Java phone game to sport a smooth realtime 3D engine like the Wolfenstein 3D engine (the fore-runner to Doom) and be available on most Java phones. The 3D view from inside the maze offers more escapism and immersion than you typically get with most 2D top down or side view games.
StrangeMaze is aimed at the broadest audience possible, from the serious to the casual gamer and even non-gamers young and old. The advantage of maze games is that most people are already familiar with mazes and can understand the concept of the game immediately. The advantage of StrangeMaze`s randomly generated mazes is that every game is different and offers a new challenge - a maze game you can play again and again. For those who don`t feel like racing out of the maze, the practice mode allows you to take your time to solve the puzzle.
Download: files/jar/soft/898_6.jad | files/jar/soft/898_6.jar

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