freeSnake
FreeSnake is a multiplayer snake game. Hotseat and network modes work together to allow for a maximum number of players.Download: files/jar/soft/1770_3.jad | files/jar/soft/1770_3.jar
CardSoloDemo
A solitaire type card game.Download: files/jar/soft/111_1.jad | files/jar/soft/111_1.jar
Alien War
Arcade style side scroller shoot em up, along the lines of space invaders or r-type. Pick ups include triple fire, rapid shoot, lifes and missles which will destory all aliens in the immediate vicinity.Download: files/jar/soft/1377_3.jad | files/jar/soft/1377_3.jar
casino
Casino - Black Jack, Roulette…Download: files/jar/soft/808_1.jad | files/jar/soft/808_1.jar
Mario55

Download: files/jar/soft/1178_2.jad | files/jar/soft/1178_2.jar
Super Yum Yum
Super Yum Yum manages to be an excellent puzzle game without complex gameplay or network muliplayer.The Good: Excellent concept; cute character!; downloadable level packs; endearing sound effects.
The Bad: Might appeal more to younger players; no networked multiplayer.
Puzzle games work great on mobile, because they don\’t require particle effects, polygons, or polyphony. They need only invention and (hopefully) originality, which, in the case of Super Yum Yum, comes in the form of versicolor fruit. Our reptilian hero–presumably named Yum Yum–is a voracious, little pome-gobbler that can only eat fruit of his own color. Fortunately, some fruits have different-colored stems that change to match Yum Yum\’s hue. This mechanic, along with the feats of Yum Yum\’s acrobatic tongue, makes for excellent, brainteasing gameplay that will provide lasting enjoyment in an appealing package.
Super Yum Yum doesn\’t have much backstory, but its titular hero looks like Yoshi\’s Paleolithic ancestor. Without a protohuman Mario to keep his appetite in check, Yum Yum is content to gobble up everything on the screen. In fact, if you don\’t figure out a way to allow him to do it, you will have failed the little critter.
Certain fruits lie on inaccessible platforms, or across impassable chasms. In order to nab these, Yum Yum will have to turn the appropriate color, and then use his tongue to draw himself across. Incredibly, Yum Yum seems to weigh much less than the food he eats, and can use his strawberries, grapes, and peaches as belays. Whenever Yum Yum grabs a treat with his elastic tongue, he\’ll respond with, in what sounds like an obscure dialect of Furby Furbish, an exuberant cry of \”yum, YUM!\” Occasionally, the hungry guy will burp. How cute!
Yum Yum\’s puzzles are challenging to the point where you\’ll be pleased to complete them, but they\’re by no means oppressively difficult. This is a game that can be enjoyed by all ages, but is probably ideal for the younglings. Super Yum Yum\’s visuals are big, clear, and colorful on the Sony Ericsson S710, and its few sound effects fit the cuddly monster perfectly.
Super Yum Yum manages to be an excellent puzzle game without complex gameplay or network muliplayer. Its four, free downloadable level packs will keep you playing, as will the game\’s appealing mascot.
Download: files/jar/soft/1158_17.jad | files/jar/soft/1158_17.jar
J2MExed
Move the similar blocks next to each other and they will disappear. Your goal is to clear all the blocks.Download: files/jar/soft/986_1.jad | files/jar/soft/986_1.jar
Astrogame
A shoot`em game for mobile , drive your ship and kill your planet enemiesDownload: files/jar/soft/1929_1.jad | files/jar/soft/1929_1.jar
DUEL sea battle
Duel - sea battle is game, where two players trying to hit opponent´s group of boat, using blind shots. 10×10 area, everybody makes his own decompose of his ship group and only one rule: Ships are not allowed to touch each other (it can only touch with occupied corner).
Game menu, a battle starts by choosing \”New game\”.
Players playing together via mobile phone, that is connected with server trough internet. This makes a multiplayer game, participation is not limited by mobile operator neither by place where player is connecting from. Only limit for attendance in game is registration on this server and mobile phone that supports Java and is connected to internet..
Game starts by creating your own map, where player lay out his fleet. He can lay out arbitrary number of ships, number of useable ships is allways next to the type of ship (1 - 4 according to type of ship.) Transition of selected ship is made by buttns. 2 and 8, actual selection using button 5. Than use buttons 2, 4, 6 and 8 to place in order position and confirm with button 5. Orientation convert of ship is made by button 1.
Creating new map is very comfortable.
When arrangering is finished, we choose the type of the game. We have two choices. First choice is creating new game and selecting our opponent from other players, who accept a chalenge. When map is created, game owner select from menu item \”Challenge others\”. This connect him to server and creates a new game. Other players can than see this new game in their game list they can join from their mobile phones. Connection is simple. Player select from his game list the game he want to connect and confirm selection. Game owner can see players who are interested in his game. From those he can choose one, he want´s to challenge in the Sea Batlle..
My table, some of my ship is allready burned by my enemy, I can see another explosion…
…but I don´t give up, he will see just when I aim next bomb …
Next possibility of game owner is to refuse connection with any player. In this case, second player receive report, that game owner refused his connection and game will not longer be in his game list. Same game owner will not see refused player in list of possible opponents.
When opponent selected, game can start. First move is made by second player, who was accepted by game owner. Moving cursor trough table is made by buttons 2, 4, 6 and 8. Bomb is launched by button 5. After bomb is launched, radar will dispalay dark-green field (when you miss) or light-green field (when you hit the target). When player hit´s the enemy, he continue with aiming. When he miss, it´s time for next player to attack. During the game is possible to change display using button *. When ship is destroyed and go down, radar displays empty location where no bombs is needed.
Game is over when all oponent ships are down. Info text is displayed on mobile phone display and in few moments you can see list of maps again, but for inspect only this time. Selecting \”New game\” and creating new, for opponent unknown table, is option to continue playing the game.
Have fun.
Download: files/jar/soft/1940_3.jad | files/jar/soft/1940_3.jar
TriangleGame
TriangleGame is a rebus. Only one play stone on the field has to remain at the end of the game. Selection of one stone and jump over another one will remove the middle stone from play. You can set size of the play field, start position and colors.
Play the TriangleGame with navigation keys. It is better to play with the main numbers keys (1,3,4,6,7,9). There are green play stones on the field, you should select one with 5 and then jump over one another stone by selection the empty target field again by 5. The middle stone will be removed from the play. You can jump only over the one stone. The play is finished, when one play stone remains on the play field. My recommendation is to start with the triangle with 6 stones on edge, while the inital settings 7 play fields on the edge and start postion 333 has probably no result. Who knows? Start position is given by three positioned number in the form nnn. The sum of the particular numbers must be equal to count of play fields on the edge + 2. Example of start position for play field with 5 play stones on the edge is 124 (1+2+4=5+2=7). Numbers in yellow boxes: left/up - index of current selected field position, left/down - amount of moves to win; right/up - amount of moves done, right/down - amount of current possible moves. Enjoy this game. D.A.
Download: files/jar/soft/947_1.jad | files/jar/soft/947_1.jar

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