RocketBoy
RocketBoy continues the line of OneThumb games that OrangePixel started with their casual game Toddlers. In RocketBoy the limits of OneThumb/OneTouch gaming are slightly extended with a more action packed game, however the easy OneThumb controlls and gameplay remain.
The game features a new hero, scheduled for more game appearances, and the gameplay is simple. You controll the thrust of RocketBoy\’s rocket boots. Pressing the 5 will use the burner, the longeryour press the higher you go.. however your task is to actually descent to the bottom of the shaft.
On your way down you will find various hazards like laserbeams, flying creatures, zooming creatures, pinball bouncers, etc.
Download: files/jar/soft/630_3.jad | files/jar/soft/630_3.jar
BlackParodius
Don\’t let the cuteness take you by surprise! This shooteris hardcore and requires skill to complete it.
Featuring four big worlds, 12 levels and 4 end-bosses,
the game throws action in your face from the first \”Get Ready\”
till the \”Game Over\” message appears. It just happens to
all look cute.
Download: files/jar/soft/55_3.jad | files/jar/soft/55_3.jar
MayhemPlus
Guide Mayhem through Spottyland. Collect bags of magic dust to increase your attacking powers!
SCENARIO Mayhem awoke one morning from a blissful nights sleep to find Monsterland overrun by evil creatures. Mayhems mission is to rid Spottyland of all these ghastly monsters, collecting as much MAGIC DUST as possible to give him extra powers when he attacks his enemies… Not an easy job, especially for a cute baby dinosaur.
GAME PLAY The aim of each level is to find and destroy the big Boss. As you travel through a level kill enemies by jumping on their heads, which release bags of MAGIC DUST. For each bag of MAGIC DUST Mayhem holds he gets one STAR STRIKE (power attack). Each time he performs a STAR STRIKE the amount of MAGIC DUST decreases by one. These attacks are extendable if you chain your attacks between enemies without landing on the ground. With each different enemy chained the Star Strike increases in power and score, essential for the big Boss battles.
Download: files/jar/soft/531_7.jad | files/jar/soft/531_7.jar
XXL
This game is designed as a simple fast shooter game. Planets are under attack by alien creatures and ufo\’s, you are the solo hero with your jetpack.Download: files/jar/soft/28_3.jad | files/jar/soft/28_3.jar
CrossBlackEX
Fast paced shootem up. Follow up to Akatoras most successful game to date, Cross Black.Download: files/jar/soft/695_4.jad | files/jar/soft/695_4.jar
MM Reversi
Reversi or Othello is a well known boardgame. It\’s easy to play, but a challenge to win - and really this version is a challenge.The board consists of 8×8 fields, the two players alternately put white and black stones onto the board. Your goal is to have the most stones at the end of the game. To do so, directly enclose your white opponent horizontally, vertically or diagonally. All surrounded stones become yours - change to your black color. If you cannot surround stones, you have to pass. The game ends if the board is full or you and the computer have to pass.
Download: files/jar/soft/68_1.jad | files/jar/soft/68_1.jar
Pong Long Lite
Compatible with:
Nokia Series 40 / 128×128 :: Nokia 2650, 3100, 3120, 3125, 3200, 3300, 5100, 6100, 6108, 6200, 6220, 6225, 6585, 6610, 6800, 6810, 7200, 7210, 7250, 7250i
Download: files/jar/soft/1617_1.jad | files/jar/soft/1617_1.jar
Creepy Crawlies - Full Game
Try to get as many of your bugs across the board while trying to stop your opponent from doing the same. Players take turns at sliding a column up or down. It`s as simple - and as a tricky as that! Think of it as chess meets your back garden. This is the full game and not the demo anymore! WWW.LOSTINCODE.CO.UK WAP.LOSTINCODE.CO.UKDownload: files/jar/soft/872_1.jad | files/jar/soft/872_1.jar
Peli
Clear the table by selecting a cube which has another matching color cube next to it. Holes in the table are filled by cubes above. If a whole column is cleared columns beside are moved towards the middle of screen. Game play gets more difficult by every level due to increased number of cube colors. The game will work in any screen resolution MIDP 1.0 capable phone. This version supports also very large screens like the Nokia Communicator series. Updating from earlier version wont erase hiscores.Download: files/jar/soft/32_1.jad | files/jar/soft/32_1.jar
DUEL sea battle
Duel - sea battle is game, where two players trying to hit opponent´s group of boat, using blind shots. 10×10 area, everybody makes his own decompose of his ship group and only one rule: Ships are not allowed to touch each other (it can only touch with occupied corner).
Game menu, a battle starts by choosing \”New game\”.
Players playing together via mobile phone, that is connected with server trough internet. This makes a multiplayer game, participation is not limited by mobile operator neither by place where player is connecting from. Only limit for attendance in game is registration on this server and mobile phone that supports Java and is connected to internet..
Game starts by creating your own map, where player lay out his fleet. He can lay out arbitrary number of ships, number of useable ships is allways next to the type of ship (1 - 4 according to type of ship.) Transition of selected ship is made by buttns. 2 and 8, actual selection using button 5. Than use buttons 2, 4, 6 and 8 to place in order position and confirm with button 5. Orientation convert of ship is made by button 1.
Creating new map is very comfortable.
When arrangering is finished, we choose the type of the game. We have two choices. First choice is creating new game and selecting our opponent from other players, who accept a chalenge. When map is created, game owner select from menu item \”Challenge others\”. This connect him to server and creates a new game. Other players can than see this new game in their game list they can join from their mobile phones. Connection is simple. Player select from his game list the game he want to connect and confirm selection. Game owner can see players who are interested in his game. From those he can choose one, he want´s to challenge in the Sea Batlle..
My table, some of my ship is allready burned by my enemy, I can see another explosion…
…but I don´t give up, he will see just when I aim next bomb …
Next possibility of game owner is to refuse connection with any player. In this case, second player receive report, that game owner refused his connection and game will not longer be in his game list. Same game owner will not see refused player in list of possible opponents.
When opponent selected, game can start. First move is made by second player, who was accepted by game owner. Moving cursor trough table is made by buttons 2, 4, 6 and 8. Bomb is launched by button 5. After bomb is launched, radar will dispalay dark-green field (when you miss) or light-green field (when you hit the target). When player hit´s the enemy, he continue with aiming. When he miss, it´s time for next player to attack. During the game is possible to change display using button *. When ship is destroyed and go down, radar displays empty location where no bombs is needed.
Game is over when all oponent ships are down. Info text is displayed on mobile phone display and in few moments you can see list of maps again, but for inspect only this time. Selecting \”New game\” and creating new, for opponent unknown table, is option to continue playing the game.
Have fun.
Download: files/jar/soft/1940_3.jad | files/jar/soft/1940_3.jar

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